{"id":104,"date":"2026-08-30T15:33:22","date_gmt":"2026-08-30T18:33:22","guid":{"rendered":"https:\/\/g47.ecdd.academy\/?p=104"},"modified":"2026-08-30T15:47:17","modified_gmt":"2026-08-30T18:47:17","slug":"halo-campaign-evolved-review","status":"publish","type":"post","link":"https:\/\/g47.ecdd.academy\/?p=104","title":{"rendered":"Halo: Campaign Evolved &#8211; Review"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"104\" class=\"elementor elementor-104\">\n\t\t\t\t<div class=\"elementor-element elementor-element-8591940 e-con e-atomic-element e-flexbox-base e-c2ae160 \" data-id=\"8591940\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"8591940\">\n    \t\t\t<p class=\"e-paragraph-base\" data-interaction-id=\"cb91f8b\">\u00c9 um per\u00edodo muito complicado para o Xbox. Em meio ao <a target=\"_blank\" href=\"https:\/\/br.ign.com\/games\/154390\/asha-sharma-chefe-do-xbox-anuncia-3200-demissoes-e-a-saida-de-4-estudios-para-uma-nova-gestao-leia-o\">caos das demiss\u00f5es e reestrutura\u00e7\u00e3o<\/a>, a empresa tenta ter um respiro ao revisitar o passado de uma das franquias que moldou a marca. <a target=\"_blank\" href=\"https:\/\/br.ign.com\/halo-campaign-evolved\">Halo: Campaign Evolved<\/a> segue o ritmo da ind\u00fastria de recriar tudo o que fez sucesso em um tempo long\u00ednquo, na tentativa de modernizar s\u00e9ries para um novo p\u00fablico, mesmo sem se desprender do passado.<\/p>\n\t\t\t\t<div class=\"elementor-element elementor-element-c5205ce elementor-widget elementor-widget-spacer\" data-id=\"c5205ce\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-a4e9598 e-con e-atomic-element e-flexbox-base e-6b3b153 \" data-id=\"a4e9598\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"a4e9598\">\n    \t\t\t<div data-id=\"5106ad4\" data-interaction-id=\"5106ad4\" data-e-type=\"e-youtube\"  class=\"e-youtube-base\"  data-settings=\"&#x7B;&quot;source&quot;&#x3A;&quot;https&#x3A;&#x5C;&#x2F;&#x5C;&#x2F;www.youtube.com&#x5C;&#x2F;watch&#x3F;v&#x3D;DPrm70EK2f0&quot;,&quot;autoplay&quot;&#x3A;false,&quot;mute&quot;&#x3A;false,&quot;controls&quot;&#x3A;true,&quot;cc_load_policy&quot;&#x3A;false,&quot;loop&quot;&#x3A;false,&quot;rel&quot;&#x3A;true,&quot;start&quot;&#x3A;null,&quot;end&quot;&#x3A;null,&quot;privacy&quot;&#x3A;false,&quot;lazyload&quot;&#x3A;false&#x7D;\"><\/div>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-8d41a38 e-con e-atomic-element e-flexbox-base e-d880da0 \" data-id=\"8d41a38\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"8d41a38\">\n    \t\t\t<p class=\"e-paragraph-base\" data-interaction-id=\"d9cbe88\">Mesmo com gr\u00e1ficos modernizados e mudan\u00e7as sutis nas mec\u00e2nicas do passado, o game n\u00e3o escapa de um ritmo tedioso que funcionava no passado, mas hoje \u00e9 pouco cativante.<\/p>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-0b53612 e-con e-atomic-element e-flexbox-base e-6d16a6a \" data-id=\"0b53612\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"0b53612\">\n    \t\t\t<p class=\"e-paragraph-base\" data-interaction-id=\"486be38\">Fazer um remake de um dos melhores e mais influentes FPS de toda a hist\u00f3ria \u00e9 uma tarefa dif\u00edcil, que, somada ao momento da franquia Halo, ao passado do Halo Studios (antiga 343 Industries) e \u00e0s demiss\u00f5es do Xbox e desconfian\u00e7a do p\u00fablico com a marca, torna essa tarefa ainda mais dif\u00edcil.<\/p>\n\t\t\t\t<div class=\"elementor-element elementor-element-97dec82 elementor-widget elementor-widget-spacer\" data-id=\"97dec82\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-e32f082 e-con e-atomic-element e-flexbox-base \" data-id=\"e32f082\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"e32f082\">\n    \t\t\t<h2 data-interaction-id=\"ba20b23\" class=\"e-ba20b23-1518933 e-heading-base\"><strong>Entre acertos e trope\u00e7os<\/strong><\/h2>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-b399087 e-con e-atomic-element e-flexbox-base \" data-id=\"b399087\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"b399087\">\n    \t\t\t<img decoding=\"async\" class=\"e-image-base e-2e8a2e1-1e46385\" data-interaction-id=\"2e8a2e1\" src=\"https:\/\/sm.ign.com\/t\/ign_br\/blogroll\/h\/halo-campa\/halo-campaign-evolved-first-screenshots_e84n.960.jpg\" alt=\"\"\/>\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-9d460ec e-con e-atomic-element e-flexbox-base \" data-id=\"9d460ec\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"9d460ec\">\n    \t\t\t<p class=\"e-paragraph-base\" data-interaction-id=\"8d7755b\">Halo: Campaign Evolved poderia ser o come\u00e7o de uma caminhada para a gl\u00f3ria, ser um remake salvador como Resident Evil 2 Remake foi, mas, infelizmente, ele \u00e9 mais um jogo, um bom jogo, no entanto, n\u00e3o \u00e9 exatamente o que a franquia ou o Xbox precisam.<\/p>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-0275bb2 e-con e-atomic-element e-flexbox-base e-2b3c78b \" data-id=\"0275bb2\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"0275bb2\">\n    \t\t<div class=\"elementor-element elementor-element-034a65b elementor-widget elementor-widget-spacer\" data-id=\"034a65b\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<p class=\"e-paragraph-base\" data-interaction-id=\"3904d69\">Tecnicamente, o game toca em pontos importantes para dar nova vida ao cl\u00e1ssico do Xbox. Os gr\u00e1ficos s\u00e3o bonitos, por\u00e9m sofrem com os problemas cr\u00f4nicos da Unreal Engine 5 e entregam uma ilumina\u00e7\u00e3o estranha em \u00e1reas abertas e que buga de vez em quando. Isso quando voc\u00ea n\u00e3o corre pelo cen\u00e1rio e v\u00ea uma \u00e1rvore n\u00e3o t\u00e3o distante magicamente ganhar mais folhas, ou uma pedra ficar menos lisa do nada.<\/p>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-45aed5e e-con e-atomic-element e-flexbox-base e-eddae71 \" data-id=\"45aed5e\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"45aed5e\">\n    \t\t\t<p class=\"e-paragraph-base\" data-interaction-id=\"7d511c8\">Apesar de ser um jogo bonito, quando voc\u00ea remove o HUD e a arma do personagem da tela e encara uma paisagem natural, ele vai se parecer com dezenas de t\u00edtulos tamb\u00e9m feitos na Unreal Engine 5, porque, em certos momentos, parece que a alma art\u00edstica de Halo foi sacrificada para dar vida a visuais mais realistas.<\/p>\n\t\t\t\t<div class=\"elementor-element elementor-element-c1ccb8c elementor-widget elementor-widget-spacer\" data-id=\"c1ccb8c\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-3c92d25 e-con e-atomic-element e-flexbox-base \" data-id=\"3c92d25\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"3c92d25\">\n    \t\t\t<img decoding=\"async\" class=\"e-image-base e-8c79de3-0d3358d\" data-interaction-id=\"8c79de3\" src=\"https:\/\/sm.ign.com\/t\/ign_br\/screenshot\/default\/halo-campaign-evolved-20260723112551_zmsy.960.jpg\" alt=\"\"\/>\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-db8c0aa e-con e-atomic-element e-flexbox-base e-8faaa9d \" data-id=\"db8c0aa\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"db8c0aa\">\n    \t\t<div class=\"elementor-element elementor-element-006efdb elementor-widget elementor-widget-spacer\" data-id=\"006efdb\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<p class=\"e-paragraph-base\" data-interaction-id=\"cbfca5f\">Alguns problemas gr\u00e1ficos e de dire\u00e7\u00e3o do game tamb\u00e9m aparecem durante as novas cutscenes. Os momentos de conversa de Halo: Combat Evolved foram removidos para dar lugar a cenas cinematogr\u00e1ficas, que s\u00e3o bonitas. Os personagens possuem \u00f3timas fei\u00e7\u00f5es, mas erram na dire\u00e7\u00e3o e em como isso se integra \u00e0 gameplay. Eu estranhei muito quando eu abria uma porta e dava em uma sala vazia, e ent\u00e3o come\u00e7ava uma cutscene e, nessa sala, tinha inimigos e outros personagens.<\/p>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-d8c0cf1 e-con e-atomic-element e-flexbox-base e-cf25e05 \" data-id=\"d8c0cf1\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"d8c0cf1\">\n    \t\t\t<p class=\"e-paragraph-base\" data-interaction-id=\"83ee8e2\">Essa tentativa de transformar Halo em algo cinematogr\u00e1fico cheio de cutscenes me pareceu muito falha, porque o jogo n\u00e3o \u00e9 isso. Remakes podem e, em alguns casos, precisam mudar o que conhecemos sobre a obra original, mas Halo: Combat Evolved n\u00e3o nasceu para ser uma jornada cinematogr\u00e1fica repleta de cutscenes. A cinematografia de Halo reside em seus set pieces de a\u00e7\u00e3o, que continuam \u00f3timos. Chegar \u00e0 praia na miss\u00e3o 4: The Silent Cartographer, trocar tiros com o Covenant e depois pilotar o Warthog para prosseguir na campanha \u00e9 um dos momentos que melhor capturam a ess\u00eancia da franquia, e ele n\u00e3o precisou de uma cutscene in\u00e9dita que nem foi t\u00e3o bem feita assim.<\/p>\n\t\t\t\t<div class=\"elementor-element elementor-element-605ee3d elementor-widget elementor-widget-spacer\" data-id=\"605ee3d\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-070c354 e-con e-atomic-element e-flexbox-base e-1adb544 \" data-id=\"070c354\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"070c354\">\n    \t\t\t<h2 data-interaction-id=\"20c04a7\" class=\"e-20c04a7-0b0e1f2 e-heading-base\"><strong>A jogabilidade continua quase a mesma, e isso n\u00e3o \u00e9 um defeito<\/strong><\/h2>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-2500c8d e-con e-atomic-element e-flexbox-base e-cdab79b \" data-id=\"2500c8d\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"2500c8d\">\n    \t\t\t<img decoding=\"async\" class=\"e-image-base e-46a3ce5-03690e3\" data-interaction-id=\"46a3ce5\" src=\"https:\/\/sm.ign.com\/t\/ign_br\/photo\/default\/hce-general-4k-06-1761260005069_kghd.960.jpg\" alt=\"\"\/>\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-0e73dd5 e-con e-atomic-element e-flexbox-base e-405302d \" data-id=\"0e73dd5\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"0e73dd5\">\n    \t\t<div class=\"elementor-element elementor-element-1675fcb elementor-widget elementor-widget-spacer\" data-id=\"1675fcb\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<p class=\"e-paragraph-base\" data-interaction-id=\"9c373d1\">Ainda assim, fora problemas de Unreal Engine 5 e uma cinematografia estranha, Halo: Campaign Evolved ainda mant\u00e9m tudo aquilo que fez o jogo original ser uma obra-prima do FPS. A campanha se mant\u00e9m a mesma, mas agora com uma maior varia\u00e7\u00e3o do arsenal de armas que adicionam uma fina camada extra de divers\u00e3o.<\/p>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-b61ca6f e-con e-atomic-element e-flexbox-base e-a605247 \" data-id=\"b61ca6f\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"b61ca6f\">\n    \t\t\t<p class=\"e-paragraph-base\" data-interaction-id=\"524fce2\">Uma coisa que me fez levantar as sobrancelhas foi que, na campanha de marketing, o t\u00edtulo prometia um aprimoramento nos ve\u00edculos \u2014 o que se provou mentira. Dirigir um Warthog sempre foi uma experi\u00eancia ca\u00f3tica, mas que voc\u00ea se entendia nos comandos dos dois anal\u00f3gicos. Agora, o jogo aposta no comando b\u00e1sico de ve\u00edculo dos games: acelerar com o R2 e pilotar no anal\u00f3gico esquerdo. Em tese, era para melhorar, mas tudo parece uma patina\u00e7\u00e3o bagun\u00e7ada que durou muito pouco para mim, que logo voltei para os comandos cl\u00e1ssicos de dire\u00e7\u00e3o da s\u00e9rie.<\/p>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-1100fc9 e-con e-atomic-element e-flexbox-base e-0d63651 \" data-id=\"1100fc9\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"1100fc9\">\n    \t\t<div class=\"elementor-element elementor-element-e2eb8cf elementor-widget elementor-widget-spacer\" data-id=\"e2eb8cf\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<img decoding=\"async\" class=\"e-image-base e-1654e25-60464ba\" data-interaction-id=\"1654e25\" src=\"https:\/\/sm.ign.com\/t\/ign_br\/photo\/h\/halo-campa\/halo-campaign-evolved-announced-for-xbox-pc-and-yes-ps5-here_6ewx.960.jpg\" alt=\"\"\/>\t\t\t\t<div class=\"elementor-element elementor-element-c348ce0 elementor-widget elementor-widget-spacer\" data-id=\"c348ce0\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-dc0168e e-con e-atomic-element e-flexbox-base e-2f60083 \" data-id=\"dc0168e\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"dc0168e\">\n    \t\t\t<p class=\"e-paragraph-base\" data-interaction-id=\"76bb00b\">Contudo, tirando esses pontos, a jogabilidade continua muito boa, mas poderia ir um pouco al\u00e9m para ter um pouco mais de dinamismo. A obra ainda \u00e9 um FPS um pouco duro, embora a movimenta\u00e7\u00e3o tenha sido suavizada, por\u00e9m uma a\u00e7\u00e3o de slide j\u00e1 adicionaria uma camada extra de freneticidade que os tiroteios mereciam.<\/p>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-4a0a615 e-con e-atomic-element e-flexbox-base e-5c7b11e \" data-id=\"4a0a615\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"4a0a615\">\n    \t\t\t<p class=\"e-paragraph-base\" data-interaction-id=\"0c0195a\">Outra grande novidade s\u00e3o as miss\u00f5es in\u00e9ditas que se passam um ano antes dos eventos de Halo: Combat Evolved. Nelas, Master Chief e o Sargento Johnson precisam se infiltrar numa nave Covenant para roubar dados e, como num filme pastel\u00e3o de a\u00e7\u00e3o, as coisas d\u00e3o errado. Voc\u00ea se depara com um outro plano dos vil\u00f5es, precisa tentar frustrar esse plano e concluir o objetivo principal.<\/p>\n\t\t\t\t<div class=\"elementor-element elementor-element-d87e427 elementor-widget elementor-widget-spacer\" data-id=\"d87e427\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-7b7c1f9 e-con e-atomic-element e-flexbox-base e-6839a22 \" data-id=\"7b7c1f9\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"7b7c1f9\">\n    \t\t\t<img decoding=\"async\" class=\"e-image-base e-1fce0d5-401cc2b\" data-interaction-id=\"1fce0d5\" src=\"https:\/\/sm.ign.com\/t\/ign_br\/screenshot\/default\/halo-campaign-evolved-20260722160319_e22f.960.jpg\" alt=\"\"\/>\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-5a415d2 e-con e-atomic-element e-flexbox-base e-c148b18 \" data-id=\"5a415d2\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"5a415d2\">\n    \t\t<div class=\"elementor-element elementor-element-948981d elementor-widget elementor-widget-spacer\" data-id=\"948981d\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<p class=\"e-paragraph-base\" data-interaction-id=\"5244fb5\">S\u00e3o miss\u00f5es divertidas que adicionam os Jiralhanae ao cat\u00e1logo de inimigos de \u201cHalo 1\u201d. Elas possuem o mesmo ritmo das sess\u00f5es da campanha, com exce\u00e7\u00e3o da miss\u00e3o final, que \u00e9 uma batalha de naves no espa\u00e7o e merece destaque. Falando de guerras no espa\u00e7o, as batalhas e a introdu\u00e7\u00e3o dessa nova sess\u00e3o do jogo possuem algumas divertidas refer\u00eancias a Star Wars.<\/p>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-f12956b e-con e-atomic-element e-flexbox-base e-f4b3fd5 \" data-id=\"f12956b\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"f12956b\">\n    \t\t\t<p class=\"e-paragraph-base\" data-interaction-id=\"83c6ee3\">Tamb\u00e9m \u00e9 preciso falar do novo modo em terceira pessoa, que fica escondido por meio de um power-up das caveiras do game. \u00c9 uma adi\u00e7\u00e3o interessante, mas que foi pouco utilizada.<\/p>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-001a5fc e-con e-atomic-element e-flexbox-base e-84f22f6 \" data-id=\"001a5fc\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"001a5fc\">\n    \t\t<div class=\"elementor-element elementor-element-a1038f3 elementor-widget elementor-widget-spacer\" data-id=\"a1038f3\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<h2 data-interaction-id=\"70646fa\" class=\"e-70646fa-8a442b9 e-heading-base\"><strong>O futuro da franquia Halo<\/strong><\/h2>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-39cc69f e-con e-atomic-element e-flexbox-base e-760754c \" data-id=\"39cc69f\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"39cc69f\">\n    \t\t\t<p class=\"e-paragraph-base\" data-interaction-id=\"74e0754\">No fim, Halo: Campaign Evolved \u00e9 um bom game que os f\u00e3s da s\u00e9rie estavam precisando. \u00c9 uma aposta segura ap\u00f3s o rendimento n\u00e3o t\u00e3o satisfat\u00f3rio de Infinite e o caos da 343 Industries; n\u00e3o impressiona, mas tamb\u00e9m n\u00e3o decepciona.<\/p>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-9ea26ef e-con e-atomic-element e-flexbox-base e-ae3fbbc \" data-id=\"9ea26ef\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"9ea26ef\">\n    \t\t\t<p class=\"e-paragraph-base\" data-interaction-id=\"9102b41\">Contudo, se o Xbox deseja revisitar as gl\u00f3rias do passado e manter a s\u00e9rie viva, \u00e9 necess\u00e1rio mais. Talvez a chegada para PlayStation 5 (plataforma em que joguei o game, inclusive) possa cativar uma parcela de um novo p\u00fablico, principalmente os f\u00e3s de Killzone, que n\u00e3o veem um FPS single-player nesse estilo h\u00e1 anos.<\/p>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-076168c e-con e-atomic-element e-flexbox-base e-41728dc \" data-id=\"076168c\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"076168c\">\n    \t\t\t<p class=\"e-paragraph-base\" data-interaction-id=\"087873e\">No entanto, ainda \u00e9 necess\u00e1ria mais renova\u00e7\u00e3o. Franquias como God of War, The Legend of Zelda, Super Mario, Resident Evil e outras sempre se mantiveram no mais alto patamar porque se reinventaram para al\u00e9m de remakes, e Halo precisa disso. Halo: Campaign Evolved mostra que a s\u00e9rie funciona na Unreal Engine 5, mas precisa de um capricho melhor no futuro com os jogos in\u00e9ditos que vir\u00e3o nesse mesmo motor gr\u00e1fico.<\/p>\n\t\t\t\t<div class=\"elementor-element elementor-element-3ab0704 elementor-widget elementor-widget-spacer\" data-id=\"3ab0704\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-1e5715d e-con e-atomic-element e-flexbox-base e-aafee79 \" data-id=\"1e5715d\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"1e5715d\">\n    \t\t\t<span class=\"e-c01fc62-5beef64 e-paragraph-base\" data-interaction-id=\"c01fc62\">Leia tamb\u00e9m:<\/span>\n\t\t\t\t<div class=\"elementor-element elementor-element-aef80e1 elementor-widget elementor-widget-spacer\" data-id=\"aef80e1\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<p class=\"e-1a8950a-a8a5bbc e-paragraph-base\" data-interaction-id=\"1a8950a\"><a target=\"_blank\" href=\"https:\/\/br.ign.com\/halo-campaign-evolved\/153607\/halo-campaign-evolved-ganha-data-de-lancamento-e-novo-trailer-no-xbox-games-showcase\">Halo: Campaign Evolved ganha data de lan\u00e7amento e novo trailer no Xbox Games Showcase<\/a><\/p>\n\t\t\t\t<div class=\"elementor-element elementor-element-ec27734 elementor-widget elementor-widget-spacer\" data-id=\"ec27734\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-474d046 e-con e-atomic-element e-flexbox-base e-865cfcd \" data-id=\"474d046\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"474d046\">\n    \t\t\t<h3 data-interaction-id=\"1bec44a\" class=\"e-heading-base\">O Veredicto<\/h3>\n\t\t\n<\/div>\n<div class=\"elementor-element elementor-element-e7234c9 e-con e-atomic-element e-flexbox-base e-c4b1ca3 \" data-id=\"e7234c9\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"e7234c9\">\n    \t\t\t<p class=\"e-paragraph-base\" data-interaction-id=\"6a408a2\">Com fidelidade ao que o jogo original foi, Halo: Campaign Evolved renova a s\u00e9rie para os tempos modernos de forma neutra: sem decepcionar, nem impressionar. Algumas adi\u00e7\u00f5es n\u00e3o fazem t\u00e3o bem \u00e0 experi\u00eancia como cenas cinematogr\u00e1ficas mal dirigidas e uma nova dirigibilidade pior nos ve\u00edculos. Outras, no entanto, s\u00e3o um grato refresco que adicionam uma fina, mas not\u00e1vel camada extra de divers\u00e3o, como as miss\u00f5es in\u00e9ditas e as novas armas da campanha. No fim, Halo: Campaign Evolved n\u00e3o \u00e9 o salvador da franquia ou do Xbox, mas talvez ele nem precise ser isso; ser o abra\u00e7o nost\u00e1lgico que o f\u00e3 da s\u00e9rie carece deve ser o suficiente em um momento t\u00e3o conturbado do Xbox.<\/p>\n\t\t\t\t<div class=\"elementor-element elementor-element-311485d elementor-widget elementor-widget-spacer\" data-id=\"311485d\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-581f742 e-con e-atomic-element e-flexbox-base e-581f742-24f5fb2 \" data-id=\"581f742\" data-element_type=\"e-flexbox\" data-e-type=\"e-flexbox\" data-interaction-id=\"581f742\">\n    \t\t\t<h4 data-interaction-id=\"aad2bcb\" class=\"e-aad2bcb-7d1362d e-heading-base\">7.5<\/h4>\n\t\t\t\t\t<h2 data-interaction-id=\"c4be6b5\" class=\"e-c4be6b5-e85776e e-heading-base\">Bom<\/h2>\n\t\t\n<\/div>\n\t\t<div class=\"elementor-element elementor-element-cdecdf7 elementor-widget elementor-widget-spacer\" data-id=\"cdecdf7\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<img decoding=\"async\" class=\"e-image-base e-28c76a5-b9d81ba\" data-interaction-id=\"28c76a5\" src=\"https:\/\/sm.ign.com\/t\/ign_br\/blogroll\/h\/halo-campa\/halo-campaign-evolved-first-screenshots_e84n.1024.jpg\" alt=\"\"\/>\t\t\n<\/div>\n\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>\u00c9 um per\u00edodo muito complicado para o Xbox. Em meio ao caos das demiss\u00f5es e reestrutura\u00e7\u00e3o, a empresa tenta ter um respiro ao revisitar o passado de uma das franquias que moldou a marca. Halo: Campaign Evolved segue o ritmo da ind\u00fastria de recriar tudo o que fez sucesso em um tempo long\u00ednquo, na tentativa [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8],"tags":[],"class_list":["post-104","post","type-post","status-publish","format-standard","hentry","category-review"],"_links":{"self":[{"href":"https:\/\/g47.ecdd.academy\/index.php?rest_route=\/wp\/v2\/posts\/104","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/g47.ecdd.academy\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/g47.ecdd.academy\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/g47.ecdd.academy\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/g47.ecdd.academy\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=104"}],"version-history":[{"count":12,"href":"https:\/\/g47.ecdd.academy\/index.php?rest_route=\/wp\/v2\/posts\/104\/revisions"}],"predecessor-version":[{"id":118,"href":"https:\/\/g47.ecdd.academy\/index.php?rest_route=\/wp\/v2\/posts\/104\/revisions\/118"}],"wp:attachment":[{"href":"https:\/\/g47.ecdd.academy\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=104"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/g47.ecdd.academy\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=104"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/g47.ecdd.academy\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=104"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}